DITL_10000.txt Items: (2 entries) 0: Bounds: x1=215, y1=115, x2=273, y2=135 Type: 4 Info: 'Stop' 1: Bounds: x1=69, y1=13, x2=429, y2=107 Type: -120 Info: '^0 Error number : ^1 ^2 ' DITL_2000.txt Items: (2 entries) 0: Bounds: x1=16, y1=7, x2=91, y2=23 Type: 16 Info: '' 1: Bounds: x1=24, y1=30, x2=82, y2=50 Type: 4 Info: 'Play' DITL_1999.txt Items: (6 entries) 0: Bounds: x1=149, y1=70, x2=207, y2=90 Type: 4 Info: 'Sortir' 1: Bounds: x1=200, y1=33, x2=320, y2=53 Type: 4 Info: 'Personnaliser' 2: Bounds: x1=10, y1=9, x2=85, y2=25 Type: -120 Info: 'Nom' 3: Bounds: x1=92, y1=9, x2=329, y2=25 Type: 16 Info: '' 4: Bounds: x1=10, y1=34, x2=85, y2=50 Type: -120 Info: 'Numro' 5: Bounds: x1=92, y1=34, x2=167, y2=50 Type: 16 Info: '' DITL_1013.txt Items: (3 entries) 0: Bounds: x1=5, y1=106, x2=205, y2=126 Type: 4 Info: 'Switch to 256 colors mode' 1: Bounds: x1=83, y1=131, x2=141, y2=151 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=5, x2=205, y2=100 Type: -120 Info: 'This game only runs in 2,4,16 or 256 colors mode. Do you want to switch to 256 colors mode ?' DITL_1012.txt Items: (2 entries) 0: Bounds: x1=145, y1=73, x2=203, y2=93 Type: 4 Info: 'OK' 1: Bounds: x1=66, y1=8, x2=302, y2=65 Type: -120 Info: 'Sorry, no editor in this version. Open the about box to know how you can obtain it.' DITL_1011.txt Items: (2 entries) 0: Bounds: x1=144, y1=62, x2=202, y2=82 Type: 4 Info: 'STOP' 1: Bounds: x1=74, y1=12, x2=291, y2=50 Type: -120 Info: 'This game only runs in 2,4,16 or 256 colors mode.' DITL_1010.txt Items: (4 entries) 0: Bounds: x1=103, y1=80, x2=161, y2=100 Type: 4 Info: 'OK' 1: Bounds: x1=103, y1=80, x2=161, y2=100 Type: -128 Info: '' 2: Bounds: x1=10, y1=7, x2=272, y2=44 Type: -120 Info: 'You are number ^0 in the score table. Please enter your name :' 3: Bounds: x1=13, y1=50, x2=268, y2=66 Type: 16 Info: '' DITL_1009.txt Items: (6 entries) 0: Bounds: x1=76, y1=74, x2=134, y2=94 Type: 4 Info: 'OK' 1: Bounds: x1=76, y1=74, x2=134, y2=94 Type: -128 Info: '' 2: Bounds: x1=46, y1=7, x2=158, y2=42 Type: -120 Info: 'Enter password for level ^0' 3: Bounds: x1=49, y1=48, x2=155, y2=64 Type: 16 Info: '' 4: Bounds: x1=2, y1=16, x2=39, y2=32 Type: -64 Info: '' 5: Bounds: x1=163, y1=16, x2=200, y2=32 Type: -64 Info: '' DITL_1008.txt Items: (2 entries) 0: Bounds: x1=121, y1=45, x2=179, y2=65 Type: 4 Info: 'OK' 1: Bounds: x1=75, y1=4, x2=212, y2=39 Type: 8 Info: 'Sorry ! This level is locked.' DITL_1007.txt Items: (2 entries) 0: Bounds: x1=113, y1=36, x2=171, y2=56 Type: 4 Info: 'OK' 1: Bounds: x1=67, y1=7, x2=216, y2=31 Type: -120 Info: 'This key is in use !' DITL_1006.txt Items: (22 entries) 0: Bounds: x1=58, y1=167, x2=116, y2=187 Type: 4 Info: 'OK' 1: Bounds: x1=136, y1=167, x2=194, y2=187 Type: 4 Info: 'Cancel' 2: Bounds: x1=58, y1=167, x2=116, y2=187 Type: -128 Info: '' 3: Bounds: x1=12, y1=35, x2=72, y2=51 Type: -120 Info: 'Up' 4: Bounds: x1=12, y1=58, x2=72, y2=73 Type: -120 Info: 'Down' 5: Bounds: x1=12, y1=81, x2=72, y2=97 Type: -120 Info: 'Left' 6: Bounds: x1=12, y1=104, x2=72, y2=120 Type: -120 Info: 'Right' 7: Bounds: x1=12, y1=127, x2=72, y2=143 Type: -120 Info: 'Pick Up' 8: Bounds: x1=182, y1=57, x2=280, y2=73 Type: -120 Info: 'Pause' 9: Bounds: x1=182, y1=81, x2=280, y2=97 Type: -120 Info: 'Escape Level' 10: Bounds: x1=182, y1=103, x2=280, y2=119 Type: -120 Info: 'Escape Game' 11: Bounds: x1=75, y1=35, x2=175, y2=51 Type: 16 Info: '' 12: Bounds: x1=75, y1=58, x2=175, y2=74 Type: 16 Info: '' 13: Bounds: x1=75, y1=81, x2=175, y2=97 Type: 16 Info: '' 14: Bounds: x1=75, y1=104, x2=175, y2=120 Type: 16 Info: '' 15: Bounds: x1=75, y1=127, x2=175, y2=143 Type: 16 Info: '' 16: Bounds: x1=283, y1=57, x2=383, y2=73 Type: 16 Info: '' 17: Bounds: x1=283, y1=80, x2=383, y2=96 Type: 16 Info: '' 18: Bounds: x1=283, y1=103, x2=383, y2=119 Type: 16 Info: '' 19: Bounds: x1=121, y1=4, x2=251, y2=20 Type: -120 Info: 'Balderdoush Keys' 20: Bounds: x1=246, y1=142, x2=384, y2=162 Type: 4 Info: 'Standard "Numeric"' 21: Bounds: x1=246, y1=167, x2=384, y2=187 Type: 4 Info: 'Standard "Arrow"' DITL_1005.txt Items: (51 entries) 0: Bounds: x1=137, y1=257, x2=195, y2=277 Type: 4 Info: 'OK' 1: Bounds: x1=216, y1=257, x2=274, y2=277 Type: 4 Info: 'Cancel' 2: Bounds: x1=137, y1=257, x2=195, y2=277 Type: -128 Info: '' 3: Bounds: x1=11, y1=5, x2=164, y2=21 Type: -120 Info: 'Level Time' 4: Bounds: x1=11, y1=28, x2=164, y2=44 Type: -120 Info: 'Diamond Value' 5: Bounds: x1=11, y1=51, x2=164, y2=67 Type: -120 Info: 'Extra Diamond Value' 6: Bounds: x1=11, y1=74, x2=135, y2=90 Type: -120 Info: 'Diamonds Needed' 7: Bounds: x1=11, y1=97, x2=164, y2=113 Type: -120 Info: 'Lava Speed' 8: Bounds: x1=11, y1=143, x2=164, y2=159 Type: -120 Info: 'Wall Blinking Time' 9: Bounds: x1=11, y1=189, x2=164, y2=205 Type: -120 Info: 'PassWord' 10: Bounds: x1=226, y1=211, x2=346, y2=228 Type: 5 Info: 'Bonus Level' 11: Bounds: x1=226, y1=231, x2=347, y2=248 Type: 5 Info: 'No Scrolling' 12: Bounds: x1=191, y1=5, x2=227, y2=21 Type: 4 Info: '-' 13: Bounds: x1=233, y1=5, x2=314, y2=20 Type: 16 Info: '' 14: Bounds: x1=320, y1=5, x2=356, y2=21 Type: 4 Info: '+' 15: Bounds: x1=191, y1=28, x2=227, y2=44 Type: 4 Info: '-' 16: Bounds: x1=233, y1=28, x2=314, y2=43 Type: 16 Info: '' 17: Bounds: x1=320, y1=28, x2=356, y2=44 Type: 4 Info: '+' 18: Bounds: x1=191, y1=51, x2=227, y2=67 Type: 4 Info: '-' 19: Bounds: x1=233, y1=51, x2=314, y2=66 Type: 16 Info: '' 20: Bounds: x1=320, y1=51, x2=356, y2=67 Type: 4 Info: '+' 21: Bounds: x1=191, y1=74, x2=227, y2=90 Type: 4 Info: '-' 22: Bounds: x1=233, y1=74, x2=314, y2=89 Type: 16 Info: '' 23: Bounds: x1=320, y1=74, x2=356, y2=90 Type: 4 Info: '+' 24: Bounds: x1=191, y1=97, x2=227, y2=113 Type: 4 Info: '-' 25: Bounds: x1=233, y1=97, x2=314, y2=112 Type: 16 Info: '' 26: Bounds: x1=320, y1=97, x2=356, y2=113 Type: 4 Info: '+' 27: Bounds: x1=191, y1=143, x2=227, y2=159 Type: 4 Info: '-' 28: Bounds: x1=233, y1=143, x2=314, y2=158 Type: 16 Info: '' 29: Bounds: x1=320, y1=143, x2=356, y2=159 Type: 4 Info: '+' 30: Bounds: x1=167, y1=5, x2=186, y2=21 Type: -120 Info: ':' 31: Bounds: x1=167, y1=28, x2=186, y2=44 Type: -120 Info: ':' 32: Bounds: x1=167, y1=51, x2=186, y2=67 Type: -120 Info: ':' 33: Bounds: x1=167, y1=74, x2=186, y2=90 Type: -120 Info: ':' 34: Bounds: x1=167, y1=97, x2=186, y2=113 Type: -120 Info: ':' 35: Bounds: x1=167, y1=143, x2=186, y2=159 Type: -120 Info: ':' 36: Bounds: x1=167, y1=189, x2=186, y2=205 Type: -120 Info: ':' 37: Bounds: x1=191, y1=189, x2=227, y2=205 Type: 4 Info: '-' 38: Bounds: x1=233, y1=189, x2=314, y2=204 Type: 16 Info: '' 39: Bounds: x1=320, y1=189, x2=356, y2=205 Type: 4 Info: '+' 40: Bounds: x1=144, y1=74, x2=159, y2=89 Type: 4 Info: '' 41: Bounds: x1=11, y1=120, x2=164, y2=136 Type: -120 Info: 'Lava Expansion Time' 42: Bounds: x1=191, y1=120, x2=227, y2=136 Type: 4 Info: '-' 43: Bounds: x1=233, y1=120, x2=314, y2=135 Type: 16 Info: '' 44: Bounds: x1=320, y1=120, x2=356, y2=136 Type: 4 Info: '+' 45: Bounds: x1=167, y1=120, x2=186, y2=136 Type: -120 Info: ':' 46: Bounds: x1=11, y1=166, x2=164, y2=182 Type: -120 Info: 'Red Lava Permeability' 47: Bounds: x1=191, y1=166, x2=227, y2=182 Type: 4 Info: '-' 48: Bounds: x1=233, y1=166, x2=314, y2=181 Type: 16 Info: '' 49: Bounds: x1=320, y1=166, x2=356, y2=182 Type: 4 Info: '+' 50: Bounds: x1=167, y1=166, x2=186, y2=182 Type: -120 Info: ':' DITL_1004.txt Items: (4 entries) 0: Bounds: x1=82, y1=50, x2=140, y2=70 Type: 4 Info: 'Save' 1: Bounds: x1=153, y1=50, x2=233, y2=70 Type: 4 Info: 'Don't Save' 2: Bounds: x1=247, y1=50, x2=305, y2=70 Type: 4 Info: 'Cancel' 3: Bounds: x1=92, y1=5, x2=314, y2=42 Type: -120 Info: 'This game has been modified. Do you wish to save it ?' DITL_1003.txt Items: (2 entries) 0: Bounds: x1=96, y1=50, x2=154, y2=70 Type: 4 Info: 'OK' 1: Bounds: x1=63, y1=7, x2=207, y2=44 Type: -120 Info: 'Sorry, you can't delete the last level.' DITL_1002.txt Items: (2 entries) 0: Bounds: x1=96, y1=50, x2=154, y2=70 Type: 4 Info: 'OK' 1: Bounds: x1=64, y1=7, x2=208, y2=44 Type: -120 Info: 'Sorry, a game is limited to ^0 levels.' DITL_1001.txt Items: (7 entries) 0: Bounds: x1=116, y1=46, x2=174, y2=66 Type: 4 Info: 'Cancel' 1: Bounds: x1=19, y1=47, x2=77, y2=67 Type: 4 Info: 'Delete' 2: Bounds: x1=116, y1=46, x2=174, y2=66 Type: -128 Info: '' 3: Bounds: x1=12, y1=14, x2=101, y2=30 Type: -120 Info: 'Delete level' 4: Bounds: x1=107, y1=12, x2=129, y2=32 Type: 4 Info: '<' 5: Bounds: x1=135, y1=14, x2=162, y2=30 Type: 16 Info: '' 6: Bounds: x1=168, y1=12, x2=190, y2=32 Type: 4 Info: '>' DITL_1000.txt Items: (7 entries) 0: Bounds: x1=41, y1=47, x2=99, y2=67 Type: 4 Info: 'Add' 1: Bounds: x1=138, y1=46, x2=196, y2=66 Type: 4 Info: 'Cancel' 2: Bounds: x1=41, y1=47, x2=99, y2=67 Type: -128 Info: '' 3: Bounds: x1=10, y1=14, x2=124, y2=30 Type: -120 Info: 'Add a new level' 4: Bounds: x1=127, y1=12, x2=149, y2=32 Type: 4 Info: '<' 5: Bounds: x1=155, y1=14, x2=182, y2=30 Type: 16 Info: '' 6: Bounds: x1=188, y1=12, x2=210, y2=32 Type: 4 Info: '>' DITL_130.txt Items: (2 entries) 0: Bounds: x1=228, y1=269, x2=286, y2=289 Type: 4 Info: 'OK' 1: Bounds: x1=11, y1=3, x2=334, y2=298 Type: -64 Info: '' DITL_129.txt Items: (2 entries) 0: Bounds: x1=227, y1=268, x2=285, y2=288 Type: 4 Info: 'OK' 1: Bounds: x1=9, y1=5, x2=299, y2=295 Type: -64 Info: '' DITL_128.txt Items: (2 entries) 0: Bounds: x1=36, y1=88, x2=96, y2=108 Type: 4 Info: 'OK' 1: Bounds: x1=7, y1=5, x2=122, y2=83 Type: -120 Info: 'Azeze Turlu Toi Pythr ert zloot Mlu Mlu Onk Onk !!!!!!'